
Floppy Emu Disk Menu
I finally got around to building a proper floppy disk image selection menu. Instead of loading a hard-coded rfloppy.dsk disk image file from the SD card, Floppy Emu now scans the SD card for all files with a .dsk extension,…

I finally got around to building a proper floppy disk image selection menu. Instead of loading a hard-coded rfloppy.dsk disk image file from the SD card, Floppy Emu now scans the SD card for all files with a .dsk extension,…

Since the Plus Too project hasn’t seen any progress in a year, I’m posting all the design files in the hopes that someone else may want to build on what I’ve done. If you missed the earlier discussions about it,…

I’ve posted an archive containing the original Tranz 330 program file dump, my commented disassembly of the original program, and two versions of the Mozart demo in source and binary form. If you can get your hands on a Tranz…

A few months ago I posted a long essay on my professional future. Should I try to make a career of BMOW blogging? Find an electronics industry job? Return to video game development? Launch a start-up company? Since then I’ve…

The new Floppy Emu prototype is up and running at last! Today I was able to boot a Mac Plus from the new emulator board for the first time. It’s still rough around the edges, but it works. Copy a…

Floppy Emu has both a microcontroller and a CPLD working in tandem, and both must be programmed in order for the emulator to function. However, I don’t want to require two separate external programmers and the associated port connectors. My…
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